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Interfaces for Callbacks(Java中回调)
阅读量:6208 次
发布时间:2019-06-21

本文共 2236 字,大约阅读时间需要 7 分钟。

Interfaces for Callbacks

A common technique in the C language is to pass a pointer to a function in the argument list of another function. The receiving function can invoke the passed function using the pointer. This approach is referred to as a callback.

通常在C中通过指针作为函数参数传递给其他函数,被调用的函数可以调用传递过来的指针来实现回调。

for example:

ExpandedBlockStart.gif
ContractedBlock.gif
void
 callback(
void
)
dot.gif
{
   //todo:write your code in here.
   //回调时要做的事
InBlock.gif   
ExpandedBlockEnd.gif}
None.giftypedef   void 
(*)(
void
) _callback;  //定义类型
None.gif
void
 AnotherProc(_callback Callbacked)
ExpandedBlockStart.gifContractedBlock.gif
dot.gif
{
InBlock.gif    Callbacked();
ExpandedBlockEnd.gif}
None.gif
None.gif
void
 main(
void
)
ExpandedBlockStart.gifContractedBlock.gif
dot.gif
{
InBlock.gif    AnotherProc(callback);
ExpandedBlockEnd.gif}

Callbacks are very useful in situations where you want to invoke different functions without needing to know what particular function is being invoked. For example, a plotting function could receive a pointer to a function that takes a value on the horizontal axis as an argument and returns a value for the vertical axis. The plotting function could then plot any such function that is passed to it.

Java, however, does not provide for pointers (direct memory addresses) to methods. Instead, interfaces are used for callbacks. In this case, a method holds an interface reference in its argument list and then invokes a method in the interface.

(The class in the package can represent a method and can invoke it in a general manner. However, it is not recommended to use Method for callbacks. It is rather clumsy and it also loses the type checking on the arguments and return type during the compilation.)

In the following code, we see that the aFunc(Switchable obj) method invokes the getState() method of the Switchable interface. An instance of any class that implements the Switchable interface can be passed, thus providing the same generality as the pointer callbacks in C.

 1
None.gif
public
 
class
 TestCallBack
 2
ExpandedBlockStart.gifContractedBlock.gif
dot.gif
 3 InBlock.gif   public   static   void  main(String [] args)
 4 ExpandedSubBlockStart.gifContractedSubBlock.gif   dot.gif {
 5 InBlock.gif    Switchable []switches  =   new  Switchable[ 2 ];
 6 InBlock.gif    switches[ 0 =   new  Relay();
 7 InBlock.gif    switches[ 1 =   new  Relay();
 8 InBlock.gif    switches[ 2 =   new  Valve();;
 9 InBlock.gif
10 InBlock.gif     for int  i = 0 ; i < 3 ; i ++ )
11 ExpandedSubBlockStart.gifContractedSubBlock.gif     dot.gif
12 InBlock.gif      aFunc(switches[i]);
13 ExpandedSubBlockEnd.gif    }
 
14 ExpandedSubBlockEnd.gif  }
15 InBlock.gif   //  Pass Switchable objects and call their getState() 
16 InBlock.gif    void  aFunc( Switchable obj)
17 ExpandedSubBlockStart.gifContractedSubBlock.gif   dot.gif
18 InBlock.gif       if (obj.getState()) doSomething();
19 ExpandedSubBlockEnd.gif  }
20 InBlock.gif  dot.gif other codedot.gif
21 ExpandedBlockEnd.gif}
 
22
None.gif
See previous example for the Switchable,
Relay, & Valve definitions.
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